Cube.Driver.OpenAL 0.0.3
The OpenAL package acts as a wrapper for OpenAL, utilizing OpenAL for low-level binding. This package abstracts various functionalities, simplifying user interaction with the sound hardware.
Showing the top 20 packages that depend on Cube.Driver.OpenAL.
| Packages | Downloads |
|---|---|
|
Cube.Framework
The Engine framework serves as the high-level entry point for the engine, offering a comprehensive and streamlined approach to game development. This framework includes essential components such as the Entity Component System (ECS) and a World, where all entities exist and interact. Additionally, it simplifies rendering processes, making it easier to develop and manage complex graphics and game mechanics.
|
8 |
|
Cube.Framework
The Engine framework serves as the high-level entry point for the engine, offering a comprehensive and streamlined approach to game development. This framework includes essential components such as the Entity Component System (ECS) and a World, where all entities exist and interact. Additionally, it simplifies rendering processes, making it easier to develop and manage complex graphics and game mechanics.
|
5 |
.NET 9.0
- Cube.Core (>= 0.0.3)
- OpenTK.Audio.OpenAL (>= 4.8.2)