Silk.NET.Vulkan 2.0.0

Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.

Showing the top 20 packages that depend on Silk.NET.Vulkan.

Packages Downloads
Cube.Driver.Vulkan
The Vulkan package acts as a wrapper for Vulkan, utilizing Silk.Net for low-level binding. This package abstracts various functionalities, including an input system for mouse, keyboard, and gamepad, simplifying user interaction within the engine. Additionally, it includes a timer class for tracking game time, frames per second (FPS), and delta time, providing essential tools for performance monitoring and game loop management.
5
Silk.NET.Vulkan.Extensions.KHR
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
2
Silk.NET.Vulkan.Extensions.KHR
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
1
Silk.NET.Vulkan.Extensions.KHR
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, GLFW, and Vulkan.
1
Silk.NET.Vulkan.Extensions.KHR
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, and Vulkan.
1

Silk.NET January 2021 Update - 2.0, the largest Silk.NET update to date - Adds Assimp bindings - Adds SDL bindings - Adds a SDL windowing backend - Adds a new, AOT-friendly interop system (SilkTouch) - Adds Android support - Adds a generic, flexible maths library to fill in the holes left by System.Numerics - Adds an initial set of Microsoft DirectX bindings - Adds improved function pointer support - Adds more OpenGL framebuffer bit-depth options - Adds shared OpenGL contexts - (EXPERIMENTAL!) Adds OpenXR bindings - (EXPERIMENTAL!) Adds iOS support - Massive performance improvements - GLFW fixes - Windowing and Input fixes/refactorings - OpenCL and OpenAL improvements - Vulkan bug fixes - Miscellaneous bug fixes and improvements This release may be breaking and will likely require some modification in updating existing code to it. Please contact us in our Discord server if this is the case. We'll do our best to publish a migration guide shortly.

.NET Core 3.1

.NET 5.0

.NET Standard 2.0

.NET Standard 2.1

Version Downloads Last updated
2.22.0 3 10/22/2025
2.21.0 3 10/22/2025
2.20.0 3 10/22/2025
2.19.0 3 10/22/2025
2.18.0 3 10/22/2025
2.17.1 3 10/22/2025
2.17.0 3 10/22/2025
2.16.0 3 10/22/2025
2.15.0 3 10/22/2025
2.14.0 3 10/22/2025
2.13.0 3 10/22/2025
2.12.0 3 10/22/2025
2.11.0 3 10/22/2025
2.10.1 3 10/22/2025
2.10.0 3 10/22/2025
2.9.0 3 10/22/2025
2.8.0 3 10/22/2025
2.7.0 3 10/22/2025
2.6.0 3 10/22/2025
2.5.0 3 10/22/2025
2.4.0 3 10/22/2025
2.3.0 3 10/22/2025
2.2.0 3 10/22/2025
2.1.0 3 10/22/2025
2.0.0 3 10/22/2025
2.0.0-preview5 3 10/22/2025
2.0.0-preview4 3 10/22/2025
2.0.0-preview3 3 10/22/2025
2.0.0-preview2 3 10/22/2025
2.0.0-preview 3 10/22/2025
1.9.0 3 10/22/2025
1.8.0 3 10/22/2025
1.7.0 3 10/22/2025
1.6.0 3 10/22/2025
1.5.0 3 10/22/2025
1.4.0 3 10/22/2025
1.3.0 3 10/22/2025
1.2.1 3 10/22/2025
1.2.0 3 10/22/2025
1.1.1 3 10/22/2025
1.1.0 3 10/22/2025
1.0.1 3 10/22/2025
1.0.0 3 10/22/2025
1.0.0-preview5 3 10/22/2025
1.0.0-preview4 3 10/22/2025
1.0.0-preview3 3 10/22/2025